On the morning of the 29th of March (9am to be exact) most of the participants of Healing Over Time were already awake and gulping down their 3rd cup of coffee. Organizers were running around like headless chickens, trying to briefly fill the missing gaps before the big launch at 10am whilst trying not to panic. Volunteers placed their coolers full of goodies safely next to their computers, locking into their pilot chairs with a short prayer that their CPU’s would survive the battle of gaming that was about to ensue.
What appeared like a fun day of games was in actual fact a series of long nights and friendly banter over the exact mechanics that would become the event itself. In short; there was a lot of planning involved; Scheduling and Website design, prize draw and distribution, getting in touch with other organizations involved, and meshing all the separate compartments into one final product, to mention just a few of the categories that went into the development of this event. But was it all successful? I think so. In the end, we not only raised our goal amount of $5000 but even exceeded this by a whopping $1456, with one main generous donations coming from the stream of Blankspace of Viking Nation.
The event itself was hosted as a means to raise donations for the charity Child’s Play, whose goal is to improve the lives of children in hospitals and domestic abuse shelters around the world via video games. As such, Healing over Time consisted of a 24 hour game-athon of a pool of 35 games including Guild Wars 2, Starbound, Minecraft, Dota2, Hearthstone, Portal 2, Titanfall, and Left for Dead 2 across 13 live streams.
A brave 8 guilds stepped up to the challenge of either losing face or showing skill. Mystic Spiral [MYST] were joined by Viking Nation, Enigma, Relics of Orr, Afterlife, Dragon Season, Subterfuge Gaming, and BOON Control. Some of us had live streams to involve the audience in our epic quest, which grew steadily more entertaining as the hours flew by and fatigue set in. To add to the list streamers were capped at PG-13 which was probably the biggest challenge, especially after the 15 hour mark.
Cursing aside, each streamer received a colourful variety of prizes, which were handed out when questions were posed to the viewers or were added to a post-event prize draw as donations reached certain milestones. These prizes included; Guild Wars 2 items from a mouse mat to a hoodie and even some toasters (one of which made it as far as Brazil) to game codes, and vouchers for Green Man Gaming.
It was an all-around engaging event to be a part of, where doing what we love allowed us to assist a worthy cause. Given the chance most, if not all, of us would do it all over again, for both the experience and the charity.